Timeline
In animate mode, the Rive interface displays a timeline with playback controls and options for the current animation. A list of all animations is displayed to the left of the timeline, in the Animations pane. Click the radio button next to each animation to make it the current animation. Keep in mind that the Animations pane only shows animations for the currently active artboard.

The timeline only displays objects and properties that have been keyed.
The top of the timeline shows playback controls on the left (Play/Pause, Back to Start) as well as the current position, frames per second, and duration of the timeline on the right.

Use the horizontal scrollbar at the top of the timeline (with two grabbers on each side) to scroll and resize the zoom level of the timeline.

You can also use the same pan shortcuts as the stage to pan the timeline (right click and drag, or hold spacebar and drag).

Precisely move the playhead by pressing
CMD
+ Arrow
on Mac or Ctrl
+ Arrow
on Windows. You can also hold Shift
to move the playhead 10 frames at a time. 
Hold
Alt
and press right or left arrow to move selected keys 1 frame on the timeline. Also hold Shift
to move the selection 10 frames. 
On the top left hand side, below the Animation Panel header, you'll find a number of buttons that toggle timeline functionality.

When AutoKey is active, changes made to any object's properties are automatically set as keys in the timeline at the current position of the playhead. The AutoKey function is enabled by default.
Enable this toggle button to view only the currently selected objects in the timeline.
When enabled, animations will loop back to the beginning when they reach the end.
Enable this toggle to play back only a specific section of your animation. When Loop is enabled, playback will continuously loop in the Work Area.
Last modified 3yr ago